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Installation / performance

Phonetic Faces - Jonah Brucker-Cohen
An interactive mobile visual installation that allows people to both contribute their image to a shared display and collaborate with others to create a collage of images using their mobile phones.

Telephony - Thomson and Craighead
Telephony allows gallery visitors to dial into a wall based grid of 42 Siemens mobile telephones, which in turn begin to call each other and create a piece of 'music.'

Japanese Whispers - Usman Haque
Cbinese whispers with mobile phones: 10 to 20 mobile phones are laid in a circle head to toe creating a feedback loop. An experiment into the way information is changed by being digitally processed and transmitted through electromagnetic space.

Social Mobiles - IDEO and Crispin Jones
Social Mobiles are a series of five mobile phones that in different ways modify their user's behaviour to make them less disruptive.

Mobile Feelings - Christa Sommerer and Laurent Mignonneau
"Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile Feelings" lets people communicate with strangers through virtual touch and body sensations including smell and sweat using specially designed mobile phones.

Large scale installation / performance

Dialtones, A Telesymphony - Golan Levin
Large-scale performance with sounds wholly produced by carefully choreographed dialing and ringing of the audience's own mobile phones.

Blinkenlights - Choas Computer Club
A large office building is transformed into a display by turning lamps on and off in the windows. On this display the audience can play the arcade game classic pong using their mobile phones as a control device.

Sky Ear - Usman Haque
Sky Ear is a one-night event in which a glowing "cloud" of mobile phones and helium balloons is released into the air so that people can dial into the cloud and listen to the sounds of the sky.

Annotating space - platforms

Urban Tapestries - Proboscis
An experimental platform that allows people to author and access place-based content (text, audio and pictures). It is a framework for exploring and sharing experience and knowledge, for leaving and annotating ephemeral traces of peoples' presence in the geography of the city.

Foundcity
Foundcity is a social mapping tool for creating a personalized map of your life on-the-fly. Using your mobile phone, you "tag" or capture photos throughout the day, label them with any words you want, and send them to your map. At home, you access and customize your map, which you can share with friends, keep private, or publish openly. As a visitor to the Foundcity site, you view a map of all tags and connect with the people and places that share your interests. By plugging in to the network of Foundcity users, you learn what others value in the city as you surf their hotspots. By publishing your own tags, you share what you know about your city.

Chicago Crime Database
Not a mobile project, but very much one about annotation of space. And an example of the many projects that Google Maps (maps.google.com) inspire people to.
Chicago Crime Database is a database of all crimes reported in Chicago, tagged to locations using Google Maps.

Annotating space - mobile interfaces

Semacode
Semacode encrypts information in a visual image, much like a 2-dimensional bar code. Using a cameraphone with the semacode or shotcode software, users can take a photo of the code with their phone camera - the software then automatically decodes the image and launches the decoded URL into phone's web browser. Allowing quick access to websites on your mobile without having to type in long URL's. See also ShotCodes.

Yellow Arrow
Participants place arrows to draw attention to different locations and objects - a favorite view of the city, an odd fire hydrant, the local bar. By sending a text-message (SMS) from a mobile phone to the Yellow Arrow number beginning with the arrow's unique code, Yellow Arrow authors essentially save a thought on the spot where they place their sticker. Messages range from short poetic fragments to personal stories to game-like prompts to action. When another person encounters the Yellow Arrow, he or she sends its code to the Yellow Arrow number and immediately receives the message of that arrow on their mobile phone. The website YellowArrow.net extends this location-based exchange, by allowing participants to annotate their arrows with photos and maps in the online gallery of Yellow Arrows placed throughout the world.

Grafedia - John Geraci
Grafedia is hyperlinked text, written by hand onto physical surfaces and linking to rich media content - images, video, sound files, etc. It can be written anywhere - on walls, in the streets, or in bathroom stalls, or in letters or postcards and on the body as tattoos. Viewers "click" on these grafedia hyperlinks with their cell phones by sending a message addressed to the word + "@grafedia.net" to get the content behind the link.

Social Networking

Aware - Aware
The Aware platform is a design tool and a production environment. It allows for collective publication and syndication of mobile media. The focus is upon relations between objective and subjective contextual information, such as proximity, location, temporality, theme and event.

Sensor - Nokia
Sensor allows you to send free messages via Bluetooth to other Sensor users in a radius of about 30 feet. The software lets you create a "folio," or mobile home page, which can include a photo and personal info; once you hit the Scan button in the app, you'll get access to all folios within range, and can then decide who you want to chat with

Sixth Sense
A Bluetooth-based Mobile Social Software (MOSOSO) application much like Sensor (see above).

Dodgeball
SMS bases MOSOSO (and recently bought by Google). Send an sms with your location, and it will be send to all your friends who are within a certain range, to all friends of your friends in range, etc.

Online resources for mobile content creation

www.the-sketch-book.com - the-phone-book Limited
Education programme and online tools encouraging the widespread creation of WAP, i-mode, 2.5G, FOMA & 3G, SMS (ringtone & logo) & MMS content creation & distribution.

Freeloader - FACT
Freeloader is an online ringtone resources site that allows you to create and download your own original ringtones to your phone or computer.

Mixed reality gaming

I Like Frank - Blast Theory
The world's first 3G mixed reality game. I Like Frank took place online at www.ilikefrank.com and on the streets of Adelaide using 3G phones. Online and real world players needed to collaborate to find the mysterious Frank.

Can You See Me Now - Blast Theory
Blast Theory members in real space chase online players (navigating a virtual model of real space). If Blast Theory members come within 5 meters of online players, online player is eliminated.

Day of the Figurines - Blast Theory
In development.

Festivals / exhibitions

World Smallest Film Festival
The World's Smallest Film Festival is the first competitive showcase of digital video content for the new generation of mobile phones, PDAs, and other mobile devices.

Spectropolis: Mobile Media, Art and the City
Spectropolis was a three-day event (October 1-3, 2004) in Lower Manhattan that highlights the diverse ways artists, technical innovators and activists are using communication technologies to generate urban experiences and public voice.

Virtual Frame
Exhibition of 140 artworks specifically created for mobile phones by 40 individuals and teams of artists. The exhibition took place in the Kunsthalle in Vienna between Feb 25 and March 7 2004.

Connect to Art - Nokia
Nokia's permanent exhibition program of art for mobile phones.

www.movingmovies.biz - the-phone-book Limited
Pilot scheme working with regional talent, industry, education & funding partners to create a 'free-to-view' showcase of moving image media delivered to mobile phones.

Siemens MicroMovie Award
International competition for making short films using a mobile phone. The Siemens Micro Movie Award was presented for the first time at interfilm Berlin in November 2004. An Asia-Pacific editinon of the competition will be presented at the St Kilda Film Festival in Melbourne (Australia) this year.

Articles / research

Adriana de Souza e Silva - Art by Telephone: From Static to Mobile Interfaces
This article investigates artworks that use telephones as interfaces. Covering a history of telephone art the article focuses on the consequences of the transition from fixed to mobile devices.

Adriana de Souza e Silva - HYBRID SPACE NOMADS: Connecting cultures on the Internet (pdf)
This study aims to analyze the impact of nomadic technology devices - such as cell phones - and ubiquitous computing on our perception of urban space. By changing our notion of space, these technologies also create a new concept of real, re-defining borders between the real and the imaginary.

Urban Atmospheres
Urban Atmospheres is a collection of urban based research projects being conducted across Intel Research. It captures a unique, synergistic moment - expanding urban populations, rapid adoption of Bluetooth mobile devices, and widespread influence of wireless technologies across our urban landscapes. Urban Atmospheres is focused on exposing, deconstructing, and understanding the challenges of this newly emerging moment in urban history and its dramatic influence on technology usage and adoption.

PLAN - Pervasive and Locative Arts Network
A new international and interdisciplinary research network in pervasive media and locative media that will bring together practicing artists, technology developers and ethnographers with the aim of advancing interdisciplinary understanding and building consortia for future collaborative projects.